Module:Navigation: Difference between revisions
From PC Gaming Shelter
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local html = mw.html.create() | local html = mw.html.create() | ||
html:tag('div') | html:tag('div') | ||
:tag('div'):attr('data-bg', | :tag('div'):attr({ | ||
:tag('div'):wikitext(string.format([[%s|%s]], target, label)):done() | ['data-bg'] = image, | ||
['href'] = image | |||
}):done() | |||
:tag('div'):wikitext(string.format('[[%s|%s]]', target, label)):done() | |||
:done() | :done() | ||
Revision as of 13:05, 15 March 2026
Documentation for this module may be created at Module:Navigation/doc
local p = {}
local function renderRow(label, image, target)
local label, image, target = label, image, target
local defaultTarget = label
if not target then
target = defaultTarget
end
local html = mw.html.create()
html:tag('div')
:tag('div'):attr({
['data-bg'] = image,
['href'] = image
}):done()
:tag('div'):wikitext(string.format('[[%s|%s]]', target, label)):done()
:done()
return html
end
function p.data(frame)
local args = frame:getParent().args or {}
local title = args[1] or args['title'] or 'Navigate'
local html = mw.html.create()
local card = html:tag('div'):addClass('card bg-dark thumbwall')
local header = card:tag('div'):addClass('card-header'):wikitext(title):done()
local body = card:tag('div'):addClass('card-body')
local i = 1
while args['label' .. i] do
local label = args['label' .. i]
local image = args['image' .. i] or ''
local target = args['target' .. i] or label
body:node(renderRow(label, image, target))
i = i + 1
end
return html
end
return p
