PC Gaming Shelter
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Module:Universe: Difference between revisions

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Line 73: Line 73:
})
})


getSubpages(game)
local query = {
local query = {
'[[Category:Mods||Maps||Skins||Utilities]][[Related game::' .. game .. ']]'
'[[Category:Mods||Maps||Skins||Utilities]][[Related game::' .. game .. ']]'
Line 88: Line 86:


setDisplayTitle(frame, string.format('%s %s', game, resource))
setDisplayTitle(frame, string.format('%s %s', game, resource))
local html = mw.html.create()
html:wikitext(getSubpages(game))
html:wikitext(forminput)
return forminput
return html
end
end



Revision as of 10:34, 31 July 2026

Documentation for this module may be created at Module:Universe/doc

local utils = require( 'Module:Utils' )

local p = {}

local function getCurrentGame()
	local title = mw.title.getCurrentTitle()
	local game  = title.rootText
	local resource = title.subpageText
	local data = {
		['game'] = game,
		['resource'] = resource,
	}
	return data
end

local function setDisplayTitle(frame, title)
	local displayTitle = frame:preprocess(string.format('{{DISPLAYTITLE:%s|noreplace, noerror}}', title))
	return displayTitle
end

local function escapePattern(value)
	return value:gsub('([^%w])', '%%%1')
end

local function removeGameFromLabels(results, game)
	local gamePattern = escapePattern(game)

	for index, link in ipairs(results) do
		results[index] = link:gsub(
			'|' .. gamePattern .. '%s+',
			'|'
		)
	end

	return results
end

local function getSubpages(page)
	local subpages = mw.smw.ask({
		'[[Has parent page::' .. page .. ']][[Modification date::+]]'
	}) or {}
	
	local subpageTable = {}
	
	for _, subpage in ipairs(subpages) do
		local link = subpage[1]

		if link then
			table.insert(subpageTable, link)
		end
	end

	removeGameFromLabels(subpageTable, page)

	if #subpageTable == 0 then
		return ''
	end

	local html = mw.html.create()
	
	local universe = html:tag('div'):attr('id', 'universeMenu'):wikitext(' | ' .. table.concat(subpageTable, ' | '))
	
	return html
end

function p.Mods(frame)
	local data     = getCurrentGame()
	local game     = data.game
	local resource = data.resource
	
	mw.smw.set({
		['Has parent page'] =  game
	})

	local query = {
		'[[Category:Mods||Maps||Skins||Utilities]][[Related game::' .. game .. ']]'		
	}
	local content = mw.smw.ask(query)
	
	local forminput = frame:callParserFunction({ name = '#forminput', '', args = {
		'form=Mod',
		'query string=Mod[Related game]=' .. game,
		'button text=Create or Edit Mod',
		'autofocus=no'
	}}) 

	setDisplayTitle(frame, string.format('%s %s', game, resource))

	local html = mw.html.create()
	html:wikitext(getSubpages(game))
	html:wikitext(forminput)
	
	return html
end

function p.Players(frame)
	local data     = getCurrentGame()
	local game     = data.game
	local resource = data.resource

	mw.smw.set({
		['Has parent page'] =  game
	})

	local query = {
		'[[Category:Players]][[Plays game::' .. game .. ']]'		
	}
	
	local content = mw.smw.ask(query)
	
	local forminput = frame:callParserFunction({ name = '#forminput', '', args = {
		'form=Player',
		'query string=Player[Plays game]=' .. game,
		'button text=Create or Edit Player Entry',
		'autocomplete on category=Players',
		'autofocus=no'
	}})

	setDisplayTitle(frame, string.format('%s %s', game, resource))

	return forminput
end

function p.Clans(frame)
	local data     = getCurrentGame()
	local game     = data.game
	local resource = data.resource

	mw.smw.set({
		['Has parent page'] =  game
	})

	local query = {
		'[[Category:Communities]][[Related game::' .. game .. ']]'		
	}
	
	local content = mw.smw.ask(query)
	
	local forminput = frame:callParserFunction({ name = '#forminput', '', args = {
		'form=Community',
		'query string=Community[Related game]=' .. game,
		'button text=Create or Edit Community Entry',
		'autocomplete on category=Communities',
		'autofocus=no'
	}})

	setDisplayTitle(frame, string.format('%s %s', game, resource))

	return forminput
end

function p.test()
	local page = 'Half-Life'	

	return getSubpages(page)
end

return p