PC Gaming Shelter
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Module:Universe: Difference between revisions

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local function getCurrentGame()
local function getCurrentGame()
local title = mw.title.getCurrentTitle()
local title = mw.title.getCurrentTitle()
local game  = title.root
local game  = title.rootText
local resource = title.text
local resource = title.text
local data = {
local data = {

Revision as of 09:58, 31 July 2026

Documentation for this module may be created at Module:Universe/doc

local utils = require( 'Module:Utils' )

local p = {}

local function getCurrentGame()
	local title = mw.title.getCurrentTitle()
	local game  = title.rootText
	local resource = title.text
	local data = {
		['game'] = game,
		['resource'] = resource,
	}
	return data
end

local function setDisplayTitle(frame, title)
	local displayTitle = frame:preprocess(string.format('{{DISPLAYTITLE:%s|noreplace, noerror}}', title))
	return displayTitle
end

function p.Mods(frame)
	local data = getCurrentGame()
	local game = data.game
	local resource = data.resource
	local query = {
		'[[Category:Mods||Maps||Skins||Utilities]][[Related game::' .. game .. ']]'		
	}
	local data = mw.smw.ask(query)
	
	local forminput = frame:callParserFunction({ name = '#forminput', '', args = {
		'form=Mod',
		'query string=Mod[Related game]=' .. game,
		'button text=Create or Edit Mod',
		'autofocus=no'
	}}) 

	local html = mw.html.create()
	
	setDisplayTitle(frame, string.format('%s %s', game, resource))
	
	return forminput 
end

function p.Players()
	local query = {
		'[[Category:Players]][[Plays game::' .. getCurrentGame() .. ']]'		
	}
	return mw.smw.ask(query)
end

function p.Clans()
	local query = {
		'[[Category:Communities]][[Related game::' .. getCurrentGame() .. ']]'		
	}
	return mw.smw.ask(query)
end

return p