PC Gaming Shelter
An archive dedicated to preserving PC Gaming history and more

Module:Navigation: Difference between revisions

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Tag: Reverted
Line 1: Line 1:
local p = {}
local p = {}


local function renderRow(label, image, target, model)
local function renderRow(label, image, target, model, badge)
local defaultTarget = label
local defaultTarget = label
if not target then
if not target then
Line 15: Line 15:
if image ~= '' and model == '0' then
if image ~= '' and model == '0' then
labelClass = 'navthumb-label h-100 with-icon'
labelClass = 'navthumb-label h-100 with-icon'
end
local badgeClass = 'navthumb-badge'
if model == '0' then
badgeClass = 'navthumb-badge ml-auto'
end
end
     local html = mw.html.create()
     local html = mw.html.create()
     local card = html:tag('div'):addClass(cardClass)
     local card = html:tag('div'):addClass(cardClass)
   
     if image ~= '' and model == '1' then
     if image ~= '' and model == '1' then
         card:tag('div'):addClass('navthumb-image'):attr({
         card:tag('div'):addClass('navthumb-image'):attr({
Line 24: Line 30:
         }):done()
         }):done()
     end
     end
   
     if image ~= '' and model == '0' then
     if image ~= '' and model == '0' then
     card:tag('div'):addClass(labelClass):attr({
     card:tag('div'):addClass(labelClass):attr({
Line 34: Line 41:
card:tag('div'):addClass(labelClass):wikitext(string.format('[[%s|%s]]', target, label)):done()
card:tag('div'):addClass(labelClass):wikitext(string.format('[[%s|%s]]', target, label)):done()
     end
     end
 
   
    if badge ~= '' then
    card:tag('div'):addClass(badgeClass):wikitext(badge)
    end
   
     return html
     return html
end
end
Line 51: Line 62:
while args['label' .. i] do
while args['label' .. i] do
local label = args['label' .. i]
local label = args['label' .. i]
local badge = args['badge' .. i]
local imageUrl = ''
local imageUrl = ''
Line 61: Line 73:
local target = args['target' .. i] or label
local target = args['target' .. i] or label
         body:node(renderRow(label, imageUrl, target, showThumbs))
         body:node(renderRow(label, imageUrl, target, showThumbs, badge))
     i = i + 1
     i = i + 1
end
end

Revision as of 13:17, 18 June 2026

Documentation for this module may be created at Module:Navigation/doc

local p = {}

local function renderRow(label, image, target, model, badge)
	local defaultTarget = label
	if not target then
		target = defaultTarget
	end
	
	local cardClass = 'navthumb'
	if image ~= '' and model == '1' then
		cardClass = 'navthumb p-3'
	end
	
	local labelClass = 'navthumb-label'
	if image ~= '' and model == '0' then
		labelClass = 'navthumb-label h-100 with-icon'
	end
	
	local badgeClass = 'navthumb-badge'
	if model == '0' then
		badgeClass = 'navthumb-badge ml-auto'
	end
	
    local html = mw.html.create()
    local card = html:tag('div'):addClass(cardClass)
    
    if image ~= '' and model == '1' then
        card:tag('div'):addClass('navthumb-image'):attr({
        	['data-bg'] = image,
        }):done()
    end
    
    if image ~= '' and model == '0' then
    	card:tag('div'):addClass(labelClass):attr({
        	['data-bg'] = image,
        }):css({
        	['background-size'] = 'contain',
			['background-repeat'] = 'no-repeat',
        }):wikitext(string.format('[[%s|%s]]', target, label)):done()
	else    	
		card:tag('div'):addClass(labelClass):wikitext(string.format('[[%s|%s]]', target, label)):done()
    end
    
    if badge ~= '' then
    	card:tag('div'):addClass(badgeClass):wikitext(badge)
    end
    
    return html
end

function p.data(frame)
  local args = frame:getParent().args or {}
  local title = args[1] or args['title'] or 'Navigate'
  local showThumbs = args['show thumbs'] or '1'
  
  local html = mw.html.create()
  local card = html:tag('div'):addClass('card bg-dark thumbwall mb-3')
  local header = card:tag('div'):addClass('card-header'):wikitext(title):done()
  local body = card:tag('div'):addClass('card-body')
  
	local i = 1
	while args['label' .. i] do
		local label = args['label' .. i]
		local badge = args['badge' .. i]
		local imageUrl = ''
		
		local image = args['image' .. i] or ''
		if image and image ~= '' then
			imageUrl = frame:preprocess(
				string.format('{{filepath:{{PAGENAME:%s}}}}', image)
			)
		end
		
		local target = args['target' .. i] or label
        body:node(renderRow(label, imageUrl, target, showThumbs, badge))
    	i = i + 1
	end

  return html
end

return p